
Engineers are very slow, so loading them into an APC is an ideal way to move them about the battlefield.Įffective for maximum close-range destruction. Since they carry no weapons, they are extremely vulnerable on the battlefield and must be directed very carefully. Their major advantage is the ability to attack airborne units, and are most effective as a support unit in diverse groups.Įngineers are used to capture enemy buildings or repair friendly ones. These infantry units are slower and easier to kill than other infantry, but can deal more damage to armour than any other infantry unit. Unless massed, Minigunners are hardly useful for anything else.

Mobile artillery pieces and experimental vehicles are the mainstays of their tank battalions.Įquipped with the GAU-3 “Eliminator” 5.56mm chaingun, this trooper deals reasonable damage to enemy infantry and is commonly used for early game scouting. The Brotherhood of Nod makes up for its lack of armour with speed and low production costs, therefore making use of their strength in numbers.
